Delayed Responsibility

I Shouldn't Be Gaming Right Now… But I Am!

Archive for the ‘Colonial Marines’ Category

Bishop Should Go

Posted by deckard47 on March 12, 2008

It looks like the internet doesn’t want me to work. Why do I say that? Because there are a whole bunch of screens from Aliens: Colonial Marines up over at Gamesradar. They look pretty good, although I’m not sure about the aliens. Still, I accepted Monolith’s aliens (who never looked too hot), and these are definitely an imporvement. Still, the most important aspect of this news is that the game “will feature four-player drop in co-op. With either system link, split screen or online multiplayer support.” What? I have never heard this before. I guess they won’t let us play the aliens (which is sad), but co-op Aliens? Yes! And, from the new game, a cool picture of a drop-ship.

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More of the Aliens

Posted by deckard47 on February 21, 2008

Kotaku has a bunch of new info about the Aliens FPS, and I have to say, I am more and more excited about this. Most importantly, there is the promise of full, 4-player co-op. Plus, each of those four characters has their own distinct role in the game. This is going to be like Infested, but an FPS. Plus, fancy graphics. Very exciting. This weekend, by the way, is going to be a weekend of working and having fun. Hopefully more of the latter. Rock Band, El Scorcho, and l’alcool. Excellent.

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Put Your Hicks Quote Here, Then Feel Bad When he Dies

Posted by deckard47 on February 18, 2008

Ahah! You thought that Monday morning at 12:16 a.m. would be a slow time of day? NO! In fact, the new Aliens game has a new name: “Aliens: Colonial Marines.” It is being developed by Gearboxed and will be “squad-based.” You know, I love Aliens, and I like Brothers in Arms alright, but if you make a game where I use my marines to supress a group of Aliens so I can sneak around the ruined church and shoot them in the backs… I will eat your souls. Good luck Gearbox (oh, and good luck Obsidian with the RPG. Please make it good).

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