Riddick and Old-School RPGs
Posted by deckard47 on January 22, 2009
Have nothing in common. Except that I’m posting about them both in the same post! Exciting. I was enjoying Rock Paper Shotgun’s new “Unknown Pleasures of 2009” series of articles when I came upon a new RPG they were conducting interviews about. It’s called Age of Decadence (which is a nice change from Age of Destruction, or whatever most video game Ages are), and it looks pretty sweet. The interview is long, and lot of it is comprised of shots from the game. They’re used to prove one of the designer’s points about RPG design. He says that the ultimate goal should be quests that can change at multiple points, go in different directions, but still service the needs of the plot. It’s an interesting read, and the game sounds fun. Check it out. Ooooh, listen to this:
The Age of Decadence is an isometric, turn-based, single-player 3D role-playing game set in a low magic, post-apocalyptic fantasy world, inspired by the fall of the Roman Empire. The game features a detailed skill-based character system, non-linear gameplay, multiple skill-based ways to handle quests, choices & consequences, and extensive dialogue trees.
The other thing, is of course, Assault on Dark Athena, the new Riddick game, which will include a completely revamped version of the original, Butcher Bay. As a person who didn’t have an Xbox, or a good computer, this is excellent news. I’ll be getting two very (allegedly) good games, in a genre (action stealth FPS) that doesn’t get nearly enough attention. Even more exciting to me are these two clips over at RPS.The combat looks tricky, like it might annoy me a bit. What doesn’t look annoying are the character animations and acting. Not only have they gotten Mr. Creepy Awesome Lance Henrikson onboard, but the acting sounds good or the other characters too. I’ll be keeping an eye out for this one.